Capture the Flag Event Rules

The following document can be a reference to players and Event Masters (EM) for Capture the Flag.

RULES to PvP Capture the Flag:

The way to win is to capture the opposing team's flag and return it to your own team's side first.

The Event Master (EM) will pick the teams before the start of the event. The staff members will act as referees during the event watching to make sure everyone follows the rules. They'll also be replacing flags and calling winners.

Flags will be placed a ways to the right and left of the Event Hall stage. Teams will gather right behind the flag on their team's side. Arrows will be placed beside the spot the flags are on to show where the flags need to be placed on the opposing sides.

Flags can only be traded to other team members by drop trading. Anyone caught trading their flag using the trade window will be disqualified. No one's allowed to stand on their own team's flag space. Stuns, mounts, roots, and invisibility are all acceptable. Illusions are not acceptable.

In order to win, the flag must be dropped on the specified spot behind the arrow. If the other team's flag is still there, the flag must be placed behind the flag that's already on the ground (the side opposite of the arrow).

If a player dies while possessing the flag they are out for that round, and a new flag is placed on the opposing team's side to restart that side.

Five rounds will be played, and the team that wins the most rounds wins the prizes. The losing team gets nothing.

Some suggestions are to strategize using offensive and defensive tactics and to observe team members' characteristics and use them to your team's advantage. Any Capture the Flag event should be announced a few days ahead of time in order to allow players to level up as much as possible before the event starts.

Original post by Zunie.